Sams Teach Yourself Cocoa Touch Programming in 24 Hours Review
The Good: A very useful book, invaluable for debugging. It assumes you know how to program (says "assumes readers know C" on the back) but teaches you how Cocoa Touch is architected and works. Lots of books simply repeat Apple documentation. This one doesn't and instead focuses on what Apple left out. Because it's comprehensive, if you're lost you can usually find it in here. Also, unlike other books that hold your hand as long as you stay within the confines of their examples, but are unhelpful as you try to strike out on your own, this one teaches you how stuff works, so you can figure out why your app's not working. It's also very practical, disucssing how to avoid getting your app rejected, and how to optimize your code. I've learnt how to use new tools from it, including some free third party ones Apple doesn't ship. It also comes with a good appendix about solving Xcode issues. Rather than using trivial examples, it uses real programs which is rare for a book.
The Bad: It's deep, it's short, so you have to be awake when reading it.
Overall: It's a 24 Hour introduction for people who know how to program, and want to learn Cocoa Touch in depth. If you are learning to program, get this and another book.You'll find this one useful when you try to make your own App. If you know Cocoa Touch, but are stuck, read this book. Highly recommended for any one interesting in becoming a real developer. Normally I don't like 24 hour books, but this one's good!
Sams Teach Yourself Cocoa Touch Programming in 24 Hours Features
- ISBN13: 9780672331251
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
Rating :
Price : $39.99
Offer Price : $22.38
Overviews
In Full Color
Code samples are syntax highlighted as in Xcode!!
In just 24 sessions of one hour or less, learn how to build powerful mobile applications with Apple’s Cocoa Touch technology for the iPhone and iPod touch! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from handling user interaction and building effective user interfaces to accessing the Internet, playing media, and using the iPhone and iPod touch’s incredible sensing capabilities. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common Cocoa Touch programming tasks.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
- Write simple, efficient code that reflects a clear understanding of how Cocoa Touch works and why it works that way
- Build great iPhone/iPod touch user interfaces from the ground up
- Display tables and provide for clear navigation
- Access the Internet and networks and show web pages
- Save and retrieve data, including user preferences
- Understand how the Cocoa Touch runtime loop interacts with your application
- Draw and manipulate images
- Create complex animations such as Cover Flow
- Build applications that play and record media
- Use the iPhone’s built-in accelerometer, GPS capabilities, and WiFi support
- Share data via custom URLs, emails, and other techniques
- Find and fix common Cocoa Touch software bugs, fast
- Avoid the performance bottlenecks that affect Cocoa Touch code
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Customer Review
Exceptionally lucid writing - A. L. Moore - Ashland, OR USA
I have only read portions of Cocoa Touch Programming, but so far have found the writing to be exceptionally clear and concise. I might have suggested a few more pictures, but careful readers should have no trouble. Touch programming is hardly a topic for beginning programmers, yet even the adventuresome should benefit from this thoughtful treatment of the subject.
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